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Join date: Sep 21, 2020
Posts (6)
Jun 4, 2024 ∙ 1 min
Demo Reel
Demo Reel 2024 - MSE Computer Graphics, University of Pennsylvania Flexiform (Maya Plugin - C#/MEL/Python) Monte Carlo Path Tracer...
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Apr 25, 2024 ∙ 5 min
SpongeBob Characters with Signed Distance Fields
Signed Distance Fields (SDFs) allow us to create shapes with equations. Here, we'll see how. (plus, how I used them to make SpongeBob's...
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Apr 19, 2024 ∙ 3 min
Screenspace Reflections + Deferred Rendering
A C++/GLSL implementation of screenspace reflection using deferred rendering. Screenspace reflections are pretty neat. With traditional...
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Morgan Herrmann
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